       
                                              <!--Rotorbjelka-->
	   <beaconLights>
            <beaconLight node="beaconLight1" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
			<beaconLight node="beaconLight2" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
			<beaconLight node="beaconLight3" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
			<beaconLight node="beaconLight4" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
			<beaconLight node="beaconLight5" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
			<beaconLight node="beaconLight6" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml"/>
        </beaconLights>		
		
		<i3dMapping id="beaconLight1" node=""/>
		<i3dMapping id="beaconLight2" node=""/>
		<i3dMapping id="beaconLight3" node=""/>
		<i3dMapping id="beaconLight4" node=""/>
		<i3dMapping id="beaconLight5" node=""/>
		<i3dMapping id="beaconLight6" node=""/>
		                  
						  <!--Blitz-->
            <beaconLight node="blitzer1" filename="LED_Dynamic/FBK2.1_Frontblitz.xml"/>
            <beaconLight node="blitzer2" filename="LED_Dynamic/FBK2.0_Frontblitz.xml"/>
			
        <i3dMapping id="blitzer1" node=""/>
        <i3dMapping id="blitzer2" node=""/>
		                
						<!--Light-->
            <defaultLight shaderNode="RotorStatic1" lightTypes="2" intensity="100"/>
            <defaultLight shaderNode="RotorStatic2" lightTypes="2" intensity="100"/>
        <i3dMapping id="RotorStatic1" node=""/>
        <i3dMapping id="RotorStatic2" node=""/>			